Audio by Renny B
My approach to game audio & sound design…
I use a blend of acoustic, electronic and found sounds to compose unique soundscapes that focus on story, playability and atmosphere. I especially love making synths sound like the stuff of life: birds, footsteps, water, machinery, etc.
Sound redesign for Bad Ice-Cream by Nitrome. For demo purposes. Unofficial.
FMOD Demo
Custom loops
UI Kit